Blender : My 3D Objects


Welcome to my portfolio! Here is some of my recent work featuring various Blender objects that I’ve created. I am currently a beginner with about 20 hours of practice, but I am learning Blender to better visualize assets in 3D and eventually use them in my interactive applications.

Why I started creating Blender objects
Modeling 3D assets helps me gain a deeper understanding of different shapes and the complete 3D modeling workflow. After watching a few official tutorials on YouTube, I started making my first basic Blender objects.
I also want to understanding the topology, how light interacts with materials, and the mechanics of vertices and faces has been a game-changer for my development skills. It forces me to think spatially and understand how physical forms are constructed in a digital space.
From simple shapes to complex Blender objects
During these first 20 hours, I focused on everyday items to practice scaling, proportions, and basic texturing. You will see below a few examples of these creations. Each model taught me a new tool, whether it was the extrude function, the bevel modifier, or basic UV mapping.
What’s next for my 3D skills?
I plan to keep practicing and designing more advanced Blender objects to help my projects in engineering. My ultimate goal is to understand the full pipeline, from modeling to importing assets into game engines. Stay tuned for more updates on my 3D learning journey!

Master Sword

Other things

Planet

Lighthouse